GetCvars(this, 0); // get other cvars from player
- if (IS_REAL_CLIENT(this)) { PlayerStats_PlayerBasic_CheckUpdate(this); }
-
// TODO: fold all of these into ClientState
DecodeLevelParms(this);
PlayerScore_Attach(this);
+ PlayerStats_PlayerBasic_CheckUpdate(this);
ClientData_Attach(this);
accuracy_init(this);
entcs_attach(this);