REGISTER_STAT(SWITCHINGWEAPON, int)
REGISTER_STAT(WEAPON_NEXTTHINK, float)
#ifdef SVQC
-SPECTATE_COPY(_STAT(WEAPON_NEXTTHINK))
+SPECTATE_COPYFIELD(_STAT(WEAPON_NEXTTHINK))
float W_WeaponRateFactor();
#endif
REGISTER_STAT(WEAPONRATEFACTOR, float, W_WeaponRateFactor())
REGISTER_STAT(SPECTATORSPEED, float)
#ifdef SVQC
-#include "movetypes/movetypes.qh"
+#include "physics/movetypes/movetypes.qh"
#endif
REGISTER_STAT(MOVEVARS_AIRACCEL_QW_STRETCHFACTOR, float)
#endif
REGISTER_STAT(GUNALIGN, int, this.cvar_cl_gunalign)
#ifdef SVQC
-SPECTATE_COPY(_STAT(GUNALIGN))
+SPECTATE_COPYFIELD(_STAT(GUNALIGN))
#endif