-#ifndef TEAMS_H
-#define TEAMS_H
+#pragma once
#ifdef TEAMNUMBERS_THAT_ARENT_STUPID
const int NUM_TEAM_1 = 1; // red
const string COL_TEAM_3 = "^3";
const string COL_TEAM_4 = "^6";
// must be #defined, const globals drop the translation attribute
-#define NAME_TEAM_1 _("Red")
-#define NAME_TEAM_2 _("Blue")
-#define NAME_TEAM_3 _("Yellow")
-#define NAME_TEAM_4 _("Pink")
+#define NAME_TEAM_1 CTX(_("TEAM^Red"))
+#define NAME_TEAM_2 CTX(_("TEAM^Blue"))
+#define NAME_TEAM_3 CTX(_("TEAM^Yellow"))
+#define NAME_TEAM_4 CTX(_("TEAM^Pink"))
#define NAME_TEAM _("Team")
#define NAME_NEUTRAL _("Neutral")
+// items colors, so they are handled properly in languages which decline things with grammatical gender
+#define KEY_TEAM_1 CTX(_("KEY^Red"))
+#define KEY_TEAM_2 CTX(_("KEY^Blue"))
+#define KEY_TEAM_3 CTX(_("KEY^Yellow"))
+#define KEY_TEAM_4 CTX(_("KEY^Pink"))
+#define FLAG_TEAM_1 CTX(_("FLAG^Red"))
+#define FLAG_TEAM_2 CTX(_("FLAG^Blue"))
+#define FLAG_TEAM_3 CTX(_("FLAG^Yellow"))
+#define FLAG_TEAM_4 CTX(_("FLAG^Pink"))
+#define GENERATOR_TEAM_1 CTX(_("GENERATOR^Red"))
+#define GENERATOR_TEAM_2 CTX(_("GENERATOR^Blue"))
+#define GENERATOR_TEAM_3 CTX(_("GENERATOR^Yellow"))
+#define GENERATOR_TEAM_4 CTX(_("GENERATOR^Pink"))
+
// used for replacement in filenames or such where the name CANNOT be allowed to be translated
const string STATIC_NAME_TEAM_1 = "Red";
const string STATIC_NAME_TEAM_2 = "Blue";
#define Team_NumberToColoredFullName(number) Team_ColoredFullName(Team_NumberToTeam(number))
// replace these flags in a string with the strings provided
-#define TCR(input,teamcolor,teamtext) strreplace("^TC", teamcolor, strreplace("^TT", teamtext, input))
+#define TCR(input,type,team) strreplace("^TC", COL_TEAM_##team, strreplace("^TT", strtoupper(type##_TEAM_##team), input))
// safe team comparisons
#define SAME_TEAM(a,b) (teamplay ? (a.team == b.team) : (a == b))
#define DIFF_TEAM(a,b) (teamplay ? (a.team != b.team) : (a != b))
-
-// used for notification system multi-team identifiers
-#define APP_TEAM_NUM_2(num,prefix) ((num == NUM_TEAM_1) ? prefix##RED : prefix##BLUE)
-#define APP_TEAM_NUM_4(num,prefix) ((num == NUM_TEAM_1) ? prefix##RED : ((num == NUM_TEAM_2) ? prefix##BLUE : ((num == NUM_TEAM_3) ? prefix##YELLOW : prefix##PINK)))
-#define APP_TEAM_ENT_2(ent,prefix) ((ent.team == NUM_TEAM_1) ? prefix##RED : prefix##BLUE)
-#define APP_TEAM_ENT_4(ent,prefix) ((ent.team == NUM_TEAM_1) ? prefix##RED : ((ent.team == NUM_TEAM_2) ? prefix##BLUE : ((ent.team == NUM_TEAM_3) ? prefix##YELLOW : prefix##PINK)))
-#endif