]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/misc/laser.qc
Fix the use of self, activator and other globals in .use
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / misc / laser.qc
index bcd6f2807675e89db6ea3ebd05e9ae95dd70e449..6ef45922fb6b0a8f4a1cff97ec7629fd8bcec376 100644 (file)
@@ -10,42 +10,42 @@ REGISTER_NET_LINKED(ENT_CLIENT_LASER)
 
 #ifdef SVQC
 .float modelscale;
-void misc_laser_aim()
-{SELFPARAM();
+void misc_laser_aim(entity this)
+{
        vector a;
-       if(self.enemy)
+       if(this.enemy)
        {
-               if(self.spawnflags & 2)
+               if(this.spawnflags & 2)
                {
-                       if(self.enemy.origin != self.mangle)
+                       if(this.enemy.origin != this.mangle)
                        {
-                               self.mangle = self.enemy.origin;
-                               self.SendFlags |= 2;
+                               this.mangle = this.enemy.origin;
+                               this.SendFlags |= 2;
                        }
                }
                else
                {
-                       a = vectoangles(self.enemy.origin - self.origin);
+                       a = vectoangles(this.enemy.origin - this.origin);
                        a_x = -a_x;
-                       if(a != self.mangle)
+                       if(a != this.mangle)
                        {
-                               self.mangle = a;
-                               self.SendFlags |= 2;
+                               this.mangle = a;
+                               this.SendFlags |= 2;
                        }
                }
        }
        else
        {
-               if(self.angles != self.mangle)
+               if(this.angles != this.mangle)
                {
-                       self.mangle = self.angles;
-                       self.SendFlags |= 2;
+                       this.mangle = this.angles;
+                       this.SendFlags |= 2;
                }
        }
-       if(self.origin != self.oldorigin)
+       if(this.origin != this.oldorigin)
        {
-               self.SendFlags |= 1;
-               self.oldorigin = self.origin;
+               this.SendFlags |= 1;
+               this.oldorigin = this.origin;
        }
 }
 
@@ -67,7 +67,7 @@ void misc_laser_think()
        if(!self.state)
                return;
 
-       misc_laser_aim();
+       misc_laser_aim(this);
 
        if(self.enemy)
        {
@@ -97,8 +97,7 @@ void misc_laser_think()
                        {
                                self.count = 1;
 
-                               activator = self.enemy.pusher;
-                               WITH(entity, self, self.enemy, SUB_UseTargets());
+                               SUB_UseTargets(self.enemy, self.enemy.pusher, NULL);
                        }
                }
                else
@@ -107,8 +106,7 @@ void misc_laser_think()
                        {
                                self.count = 0;
 
-                               activator = self.enemy.pusher;
-                               WITH(entity, self, self.enemy, SUB_UseTargets());
+                               SUB_UseTargets(self.enemy, self.enemy.pusher, NULL);
                        }
                }
        }
@@ -188,11 +186,11 @@ Keys:
 "dmg"
  damage per second (-1 for a laser that kills immediately)
 */
-void laser_use()
-{SELFPARAM();
-       self.state = !self.state;
-       self.SendFlags |= 4;
-       misc_laser_aim();
+void laser_use(entity this, entity actor, entity trigger)
+{
+       this.state = !this.state;
+       this.SendFlags |= 4;
+       misc_laser_aim(this);
 }
 
 void laser_reset(entity this)
@@ -246,7 +244,7 @@ spawnfunc(misc_laser)
        {
                this.reset = laser_reset;
                this.reset(this);
-               this.use = laser_use;
+               this.use1 = laser_use;
        }
        else
                this.state = 1;