.string sound1, sound2;
-void plat_reset()
-{SELFPARAM();
+void plat_reset(entity this)
+{
IFTARGETED
{
- setorigin (self, self.pos1);
- self.state = 4;
- self.use = plat_use;
+ setorigin (this, this.pos1);
+ this.state = 4;
+ this.use = plat_use;
}
else
{
- setorigin (self, self.pos2);
- self.state = 2;
- self.use = plat_trigger_use;
+ setorigin (this, this.pos2);
+ this.state = 2;
+ this.use = plat_trigger_use;
}
#ifdef SVQC
- self.SendFlags |= SF_TRIGGER_RESET;
+ this.SendFlags |= SF_TRIGGER_RESET;
#endif
}