]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/teleporters.qc
Add new nade to the cvar descriptions
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / teleporters.qc
index 64fdb4d46b1c655660f2577f033ee673f393971c..90a426e630d8e3e0b46dfd271d454470e9216689 100644 (file)
@@ -80,10 +80,9 @@ void TeleportPlayer(entity teleporter, entity player, vector to, vector to_angle
        makevectors (to_angles);
 
 #ifdef SVQC
-    SELFPARAM();
        if(player.teleportable == TELEPORT_NORMAL) // don't play sounds or show particles for anything that isn't a player, maybe change later to block only observers
        {
-               if(self.pushltime < time) // only show one teleport effect per teleporter per 0.2 seconds, for better fps
+               if(teleporter.pushltime < time) // only show one teleport effect per teleporter per 0.2 seconds, for better fps
                {
                        if(tflags & TELEPORT_FLAG_SOUND)
                        {
@@ -104,7 +103,7 @@ void TeleportPlayer(entity teleporter, entity player, vector to, vector to_angle
                                Send_Effect(EFFECT_TELEPORT, player.origin, '0 0 0', 1);
                                Send_Effect(EFFECT_TELEPORT, to + v_forward * 32, '0 0 0', 1);
                        }
-                       self.pushltime = time + 0.2;
+                       teleporter.pushltime = time + 0.2;
                }
        }
 #endif
@@ -113,7 +112,7 @@ void TeleportPlayer(entity teleporter, entity player, vector to, vector to_angle
        // assuming to allows PL_MIN to PL_MAX box and some more
 #ifdef SVQC
        from = player.origin;
-       setorigin (player, to);
+       setorigin(player, to);
        player.oldorigin = to; // don't undo the teleport by unsticking
        player.angles = to_angles;
        player.fixangle = true;
@@ -265,7 +264,7 @@ void teleport_findtarget(entity this)
        if(n == 0)
        {
                // no dest!
-               objerror ("Teleporter with nonexistant target");
+               objerror (this, "Teleporter with nonexistant target");
                return;
        }
        else if(n == 1)
@@ -280,12 +279,9 @@ void teleport_findtarget(entity this)
        }
 
        // now enable touch
+       settouch(this, Teleport_Touch);
 #ifdef SVQC
-       this.touch = Teleport_Touch;
-
        trigger_teleport_link(this);
-#elif defined(CSQC)
-       this.move_touch = Teleport_Touch;
 #endif
 }