+#include "disablerelay.qh"
#ifdef SVQC
void trigger_disablerelay_use(entity this, entity actor, entity trigger)
{
int a = 0, b = 0;
- for(entity e = world; (e = find(e, targetname, this.target)); )
+ for(entity e = NULL; (e = find(e, targetname, this.target)); )
{
if(e.use == SUB_UseTargets)
{