]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/jumppads.qc
Merge branch 'terencehill/menu_languages' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / jumppads.qc
index 61cd92bb8fe7d08142163bf6c96436a53f77f919..0b3be0056de03bb8dafd15683d77eb73b919d38d 100644 (file)
@@ -4,7 +4,7 @@
 #include "../../movetypes/movetypes.qh"
 
 void trigger_push_use()
-{
+{SELFPARAM();
        if(teamplay)
        {
                self.team = activator.team;
@@ -13,6 +13,9 @@ void trigger_push_use()
 }
 #endif
 
+REGISTER_NET_LINKED(ENT_CLIENT_TRIGGER_PUSH)
+REGISTER_NET_LINKED(ENT_CLIENT_TARGET_PUSH)
+
 /*
        trigger_push_calculatevelocity
 
@@ -127,7 +130,7 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
 }
 
 void trigger_push_touch()
-{
+{SELFPARAM();
        if (self.active == ACTIVE_NOT)
                return;
 
@@ -180,8 +183,8 @@ void trigger_push_touch()
                if(self.pushltime < time)  // prevent "snorring" sound when a player hits the jumppad more than once
                {
                        // flash when activated
-                       pointparticles(particleeffectnum("jumppad_activate"), other.origin, other.velocity, 1);
-                       sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTEN_NORM);
+                       Send_Effect(EFFECT_JUMPPAD, other.origin, other.velocity, 1);
+                       _sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTEN_NORM);
                        self.pushltime = time + 0.2;
                }
                if(IS_REAL_CLIENT(other) || IS_BOT_CLIENT(other))
@@ -217,12 +220,8 @@ void trigger_push_touch()
 
        if(self.enemy.target)
        {
-               entity oldself;
-               oldself = self;
                activator = other;
-               self = self.enemy;
-               SUB_UseTargets();
-               self = oldself;
+               WITH(entity, self, self.enemy, SUB_UseTargets());
        }
 
        if (other.flags & FL_PROJECTILE)
@@ -256,13 +255,13 @@ void trigger_push_link();
 void trigger_push_updatelink();
 #endif
 void trigger_push_findtarget()
-{
+{SELFPARAM();
        entity t;
        vector org;
 
        // first calculate a typical start point for the jump
        org = (self.absmin + self.absmax) * 0.5;
-       org_z = self.absmax.z - PL_MIN_z;
+       org_z = self.absmax.z - PL_MIN.z;
 
        if (self.target)
        {
@@ -320,8 +319,8 @@ void trigger_push_findtarget()
 
 #ifdef SVQC
 float trigger_push_send(entity to, float sf)
-{
-       WriteByte(MSG_ENTITY, ENT_CLIENT_TRIGGER_PUSH);
+{SELFPARAM();
+       WriteHeader(MSG_ENTITY, ENT_CLIENT_TRIGGER_PUSH);
        WriteByte(MSG_ENTITY, sf);
 
        if(sf & 1)
@@ -344,13 +343,13 @@ float trigger_push_send(entity to, float sf)
 }
 
 void trigger_push_updatelink()
-{
+{SELFPARAM();
        self.SendFlags |= 1;
 }
 
 void trigger_push_link()
 {
-       Net_LinkEntity(self, false, 0, trigger_push_send);
+       //Net_LinkEntity(self, false, 0, trigger_push_send);
 }
 #endif
 #ifdef SVQC
@@ -366,17 +365,15 @@ void trigger_push_link()
  *            values to target a point on the ceiling.
  *   movedir: if target is not set, this * speed * 10 is the velocity to be reached.
  */
-void spawnfunc_trigger_push()
+spawnfunc(trigger_push)
 {
-       SetMovedir ();
+       SetMovedir(self);
 
        EXACTTRIGGER_INIT;
 
        self.active = ACTIVE_ACTIVE;
        self.use = trigger_push_use;
-       self.trigger_touch = trigger_push_touch;
-       self.think = trigger_think_generic;
-       self.nextthink = time;
+       self.touch = trigger_push_touch;
 
        // normal push setup
        if (!self.speed)
@@ -392,9 +389,9 @@ void spawnfunc_trigger_push()
 }
 
 
-float target_push_send(entity to, float sf)
+bool target_push_send(entity this, entity to, float sf)
 {
-       WriteByte(MSG_ENTITY, ENT_CLIENT_TARGET_PUSH);
+       WriteHeader(MSG_ENTITY, ENT_CLIENT_TARGET_PUSH);
 
        WriteByte(MSG_ENTITY, self.cnt);
        WriteString(MSG_ENTITY, self.targetname);
@@ -406,20 +403,20 @@ float target_push_send(entity to, float sf)
 }
 
 void target_push_link()
-{
-       Net_LinkEntity(self, false, 0, target_push_send);
-       self.SendFlags |= 1; // update
+{SELFPARAM();
+       //Net_LinkEntity(self, false, 0, target_push_send);
+       //self.SendFlags |= 1; // update
 }
 
-void spawnfunc_target_push() { target_push_link(); }
-void spawnfunc_info_notnull() { target_push_link(); }
-void spawnfunc_target_position() { target_push_link(); }
+spawnfunc(target_push) { target_push_link(); }
+spawnfunc(info_notnull) { target_push_link(); }
+spawnfunc(target_position) { make_pure(this); target_push_link(); }
 
 #endif
 
 #ifdef CSQC
 
-void ent_trigger_push()
+NET_HANDLE(ENT_CLIENT_TRIGGER_PUSH, bool isnew)
 {
        float sf = ReadByte();
 
@@ -447,10 +444,11 @@ void ent_trigger_push()
                self.team = ReadByte();
                self.active = ReadByte();
        }
+       return true;
 }
 
 void target_push_remove()
-{
+{SELFPARAM();
        if(self.classname)
                strunzone(self.classname);
        self.classname = string_null;
@@ -460,7 +458,7 @@ void target_push_remove()
        self.targetname = string_null;
 }
 
-void ent_target_push()
+NET_HANDLE(ENT_CLIENT_TARGET_PUSH, bool isnew)
 {
        self.classname = "push_target";
        self.cnt = ReadByte();
@@ -468,6 +466,9 @@ void ent_target_push()
        self.origin_x = ReadCoord();
        self.origin_y = ReadCoord();
        self.origin_z = ReadCoord();
+
+       return = true;
+
        setorigin(self, self.origin);
 
        self.drawmask = MASK_NORMAL;