]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/jumppads.qc
Merge branch 'terencehill/menu_languages' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / jumppads.qc
index d60e4ff9a01d8795056f72776e6f9a08e8b413bc..0b3be0056de03bb8dafd15683d77eb73b919d38d 100644 (file)
@@ -1,9 +1,10 @@
 // TODO: split target_push and put it in the target folder
 #ifdef SVQC
 #include "jumppads.qh"
+#include "../../movetypes/movetypes.qh"
 
 void trigger_push_use()
-{
+{SELFPARAM();
        if(teamplay)
        {
                self.team = activator.team;
@@ -12,6 +13,9 @@ void trigger_push_use()
 }
 #endif
 
+REGISTER_NET_LINKED(ENT_CLIENT_TRIGGER_PUSH)
+REGISTER_NET_LINKED(ENT_CLIENT_TARGET_PUSH)
+
 /*
        trigger_push_calculatevelocity
 
@@ -79,9 +83,9 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
        solution = solve_quadratic(0.5 * grav, -vz, zdist); // equation "z(ti) = zdist"
        // ALWAYS solvable because jumpheight >= zdist
        if(!solution.z)
-               solution.y = solution.x; // just in case it is not solvable due to roundoff errors, assume two equal solutions at their center (this is mainly for the usual case with ht == 0)
+               solution_y = solution.x; // just in case it is not solvable due to roundoff errors, assume two equal solutions at their center (this is mainly for the usual case with ht == 0)
        if(zdist == 0)
-               solution.x = solution.y; // solution_x is 0 in this case, so don't use it, but rather use solution_y (which will be sqrt(0.5 * jumpheight / grav), actually)
+               solution_x = solution.y; // solution_x is 0 in this case, so don't use it, but rather use solution_y (which will be sqrt(0.5 * jumpheight / grav), actually)
 
        if(zdist < 0)
        {
@@ -126,7 +130,7 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
 }
 
 void trigger_push_touch()
-{
+{SELFPARAM();
        if (self.active == ACTIVE_NOT)
                return;
 
@@ -144,6 +148,7 @@ void trigger_push_touch()
        if(self.enemy)
        {
                other.velocity = trigger_push_calculatevelocity(other.origin, self.enemy, self.height);
+               other.move_velocity = other.velocity;
        }
        else if(self.target)
        {
@@ -157,14 +162,18 @@ void trigger_push_touch()
                                RandomSelection_Add(e, 0, string_null, 1, 1);
                }
                other.velocity = trigger_push_calculatevelocity(other.origin, RandomSelection_chosen_ent, self.height);
+               other.move_velocity = other.velocity;
        }
        else
        {
                other.velocity = self.movedir;
+               other.move_velocity = other.velocity;
        }
 
        UNSET_ONGROUND(other);
 
+       other.move_flags &= ~FL_ONGROUND;
+
 #ifdef SVQC
        if (IS_PLAYER(other))
        {
@@ -174,8 +183,8 @@ void trigger_push_touch()
                if(self.pushltime < time)  // prevent "snorring" sound when a player hits the jumppad more than once
                {
                        // flash when activated
-                       pointparticles(particleeffectnum("jumppad_activate"), other.origin, other.velocity, 1);
-                       sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTEN_NORM);
+                       Send_Effect(EFFECT_JUMPPAD, other.origin, other.velocity, 1);
+                       _sound (other, CH_TRIGGER, self.noise, VOL_BASE, ATTEN_NORM);
                        self.pushltime = time + 0.2;
                }
                if(IS_REAL_CLIENT(other) || IS_BOT_CLIENT(other))
@@ -211,12 +220,8 @@ void trigger_push_touch()
 
        if(self.enemy.target)
        {
-               entity oldself;
-               oldself = self;
                activator = other;
-               self = self.enemy;
-               SUB_UseTargets();
-               self = oldself;
+               WITH(entity, self, self.enemy, SUB_UseTargets());
        }
 
        if (other.flags & FL_PROJECTILE)
@@ -250,13 +255,13 @@ void trigger_push_link();
 void trigger_push_updatelink();
 #endif
 void trigger_push_findtarget()
-{
+{SELFPARAM();
        entity t;
        vector org;
 
        // first calculate a typical start point for the jump
        org = (self.absmin + self.absmax) * 0.5;
-       org.z = self.absmax.z - PL_MIN_z;
+       org_z = self.absmax.z - PL_MIN.z;
 
        if (self.target)
        {
@@ -314,37 +319,18 @@ void trigger_push_findtarget()
 
 #ifdef SVQC
 float trigger_push_send(entity to, float sf)
-{
-       WriteByte(MSG_ENTITY, ENT_CLIENT_TRIGGER_PUSH);
+{SELFPARAM();
+       WriteHeader(MSG_ENTITY, ENT_CLIENT_TRIGGER_PUSH);
        WriteByte(MSG_ENTITY, sf);
 
        if(sf & 1)
        {
-               WriteString(MSG_ENTITY, self.target);
                WriteByte(MSG_ENTITY, self.team);
                WriteInt24_t(MSG_ENTITY, self.spawnflags);
                WriteByte(MSG_ENTITY, self.active);
-               WriteByte(MSG_ENTITY, self.warpzone_isboxy);
                WriteByte(MSG_ENTITY, self.height);
-               WriteByte(MSG_ENTITY, self.scale);
-               WriteCoord(MSG_ENTITY, self.origin_x);
-               WriteCoord(MSG_ENTITY, self.origin_y);
-               WriteCoord(MSG_ENTITY, self.origin_z);
-
-               WriteCoord(MSG_ENTITY, self.mins_x);
-               WriteCoord(MSG_ENTITY, self.mins_y);
-               WriteCoord(MSG_ENTITY, self.mins_z);
-               WriteCoord(MSG_ENTITY, self.maxs_x);
-               WriteCoord(MSG_ENTITY, self.maxs_y);
-               WriteCoord(MSG_ENTITY, self.maxs_z);
-
-               WriteCoord(MSG_ENTITY, self.movedir_x);
-               WriteCoord(MSG_ENTITY, self.movedir_y);
-               WriteCoord(MSG_ENTITY, self.movedir_z);
-
-               WriteCoord(MSG_ENTITY, self.angles_x);
-               WriteCoord(MSG_ENTITY, self.angles_y);
-               WriteCoord(MSG_ENTITY, self.angles_z);
+
+               trigger_common_write(true);
        }
 
        if(sf & 2)
@@ -357,13 +343,13 @@ float trigger_push_send(entity to, float sf)
 }
 
 void trigger_push_updatelink()
-{
+{SELFPARAM();
        self.SendFlags |= 1;
 }
 
 void trigger_push_link()
 {
-       Net_LinkEntity(self, false, 0, trigger_push_send);
+       //Net_LinkEntity(self, false, 0, trigger_push_send);
 }
 #endif
 #ifdef SVQC
@@ -379,9 +365,9 @@ void trigger_push_link()
  *            values to target a point on the ceiling.
  *   movedir: if target is not set, this * speed * 10 is the velocity to be reached.
  */
-void spawnfunc_trigger_push()
+spawnfunc(trigger_push)
 {
-       SetMovedir ();
+       SetMovedir(self);
 
        EXACTTRIGGER_INIT;
 
@@ -403,9 +389,9 @@ void spawnfunc_trigger_push()
 }
 
 
-float target_push_send(entity to, float sf)
+bool target_push_send(entity this, entity to, float sf)
 {
-       WriteByte(MSG_ENTITY, ENT_CLIENT_TARGET_PUSH);
+       WriteHeader(MSG_ENTITY, ENT_CLIENT_TARGET_PUSH);
 
        WriteByte(MSG_ENTITY, self.cnt);
        WriteString(MSG_ENTITY, self.targetname);
@@ -417,54 +403,38 @@ float target_push_send(entity to, float sf)
 }
 
 void target_push_link()
-{
-       Net_LinkEntity(self, false, 0, target_push_send);
-       self.SendFlags |= 1; // update
+{SELFPARAM();
+       //Net_LinkEntity(self, false, 0, target_push_send);
+       //self.SendFlags |= 1; // update
 }
 
-void spawnfunc_target_push() { target_push_link(); }
-void spawnfunc_info_notnull() { target_push_link(); }
-void spawnfunc_target_position() { target_push_link(); }
+spawnfunc(target_push) { target_push_link(); }
+spawnfunc(info_notnull) { target_push_link(); }
+spawnfunc(target_position) { make_pure(this); target_push_link(); }
 
 #endif
 
 #ifdef CSQC
-void ent_trigger_push()
+
+NET_HANDLE(ENT_CLIENT_TRIGGER_PUSH, bool isnew)
 {
        float sf = ReadByte();
 
        if(sf & 1)
        {
                self.classname = "jumppad";
-               self.target = strzone(ReadString());
-               float mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
+               int mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
                self.spawnflags = ReadInt24_t();
                self.active = ReadByte();
-               self.warpzone_isboxy = ReadByte();
                self.height = ReadByte();
-               self.scale = ReadByte();
-               self.origin_x = ReadCoord();
-               self.origin_y = ReadCoord();
-               self.origin_z = ReadCoord();
-               setorigin(self, self.origin);
-               self.mins_x = ReadCoord();
-               self.mins_y = ReadCoord();
-               self.mins_z = ReadCoord();
-               self.maxs_x = ReadCoord();
-               self.maxs_y = ReadCoord();
-               self.maxs_z = ReadCoord();
-               setsize(self, self.mins, self.maxs);
-               self.movedir_x = ReadCoord();
-               self.movedir_y = ReadCoord();
-               self.movedir_z = ReadCoord();
-               self.angles_x = ReadCoord();
-               self.angles_y = ReadCoord();
-               self.angles_z = ReadCoord();
 
+               trigger_common_read(true);
+
+               self.entremove = trigger_remove_generic;
                self.solid = SOLID_TRIGGER;
                self.draw = trigger_draw_generic;
                self.trigger_touch = trigger_push_touch;
-               self.drawmask = MASK_ENGINE;
+               self.drawmask = MASK_NORMAL;
                self.move_time = time;
                trigger_push_findtarget();
        }
@@ -474,9 +444,21 @@ void ent_trigger_push()
                self.team = ReadByte();
                self.active = ReadByte();
        }
+       return true;
+}
+
+void target_push_remove()
+{SELFPARAM();
+       if(self.classname)
+               strunzone(self.classname);
+       self.classname = string_null;
+
+       if(self.targetname)
+               strunzone(self.targetname);
+       self.targetname = string_null;
 }
 
-void ent_target_push()
+NET_HANDLE(ENT_CLIENT_TARGET_PUSH, bool isnew)
 {
        self.classname = "push_target";
        self.cnt = ReadByte();
@@ -484,8 +466,12 @@ void ent_target_push()
        self.origin_x = ReadCoord();
        self.origin_y = ReadCoord();
        self.origin_z = ReadCoord();
+
+       return = true;
+
        setorigin(self, self.origin);
 
-       self.drawmask = MASK_ENGINE;
+       self.drawmask = MASK_NORMAL;
+       self.entremove = target_push_remove;
 }
 #endif