]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/jumppads.qc
Merge some changes from combined updates branch
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / jumppads.qc
index d60e4ff9a01d8795056f72776e6f9a08e8b413bc..9ad0e720a6ce8664dfd4426f8aafa878911d565b 100644 (file)
@@ -1,6 +1,7 @@
 // TODO: split target_push and put it in the target folder
 #ifdef SVQC
 #include "jumppads.qh"
+#include "../../movetypes/movetypes.qh"
 
 void trigger_push_use()
 {
@@ -79,9 +80,9 @@ vector trigger_push_calculatevelocity(vector org, entity tgt, float ht)
        solution = solve_quadratic(0.5 * grav, -vz, zdist); // equation "z(ti) = zdist"
        // ALWAYS solvable because jumpheight >= zdist
        if(!solution.z)
-               solution.y = solution.x; // just in case it is not solvable due to roundoff errors, assume two equal solutions at their center (this is mainly for the usual case with ht == 0)
+               solution_y = solution.x; // just in case it is not solvable due to roundoff errors, assume two equal solutions at their center (this is mainly for the usual case with ht == 0)
        if(zdist == 0)
-               solution.x = solution.y; // solution_x is 0 in this case, so don't use it, but rather use solution_y (which will be sqrt(0.5 * jumpheight / grav), actually)
+               solution_x = solution.y; // solution_x is 0 in this case, so don't use it, but rather use solution_y (which will be sqrt(0.5 * jumpheight / grav), actually)
 
        if(zdist < 0)
        {
@@ -144,6 +145,7 @@ void trigger_push_touch()
        if(self.enemy)
        {
                other.velocity = trigger_push_calculatevelocity(other.origin, self.enemy, self.height);
+               other.move_velocity = other.velocity;
        }
        else if(self.target)
        {
@@ -157,14 +159,18 @@ void trigger_push_touch()
                                RandomSelection_Add(e, 0, string_null, 1, 1);
                }
                other.velocity = trigger_push_calculatevelocity(other.origin, RandomSelection_chosen_ent, self.height);
+               other.move_velocity = other.velocity;
        }
        else
        {
                other.velocity = self.movedir;
+               other.move_velocity = other.velocity;
        }
 
        UNSET_ONGROUND(other);
 
+       other.move_flags &= ~FL_ONGROUND;
+
 #ifdef SVQC
        if (IS_PLAYER(other))
        {
@@ -256,7 +262,7 @@ void trigger_push_findtarget()
 
        // first calculate a typical start point for the jump
        org = (self.absmin + self.absmax) * 0.5;
-       org.z = self.absmax.z - PL_MIN_z;
+       org_z = self.absmax.z - PL_MIN.z;
 
        if (self.target)
        {
@@ -320,31 +326,12 @@ float trigger_push_send(entity to, float sf)
 
        if(sf & 1)
        {
-               WriteString(MSG_ENTITY, self.target);
                WriteByte(MSG_ENTITY, self.team);
                WriteInt24_t(MSG_ENTITY, self.spawnflags);
                WriteByte(MSG_ENTITY, self.active);
-               WriteByte(MSG_ENTITY, self.warpzone_isboxy);
                WriteByte(MSG_ENTITY, self.height);
-               WriteByte(MSG_ENTITY, self.scale);
-               WriteCoord(MSG_ENTITY, self.origin_x);
-               WriteCoord(MSG_ENTITY, self.origin_y);
-               WriteCoord(MSG_ENTITY, self.origin_z);
-
-               WriteCoord(MSG_ENTITY, self.mins_x);
-               WriteCoord(MSG_ENTITY, self.mins_y);
-               WriteCoord(MSG_ENTITY, self.mins_z);
-               WriteCoord(MSG_ENTITY, self.maxs_x);
-               WriteCoord(MSG_ENTITY, self.maxs_y);
-               WriteCoord(MSG_ENTITY, self.maxs_z);
-
-               WriteCoord(MSG_ENTITY, self.movedir_x);
-               WriteCoord(MSG_ENTITY, self.movedir_y);
-               WriteCoord(MSG_ENTITY, self.movedir_z);
-
-               WriteCoord(MSG_ENTITY, self.angles_x);
-               WriteCoord(MSG_ENTITY, self.angles_y);
-               WriteCoord(MSG_ENTITY, self.angles_z);
+
+               trigger_common_write(true);
        }
 
        if(sf & 2)
@@ -363,7 +350,7 @@ void trigger_push_updatelink()
 
 void trigger_push_link()
 {
-       Net_LinkEntity(self, false, 0, trigger_push_send);
+       //Net_LinkEntity(self, false, 0, trigger_push_send);
 }
 #endif
 #ifdef SVQC
@@ -429,6 +416,7 @@ void spawnfunc_target_position() { target_push_link(); }
 #endif
 
 #ifdef CSQC
+
 void ent_trigger_push()
 {
        float sf = ReadByte();
@@ -436,35 +424,18 @@ void ent_trigger_push()
        if(sf & 1)
        {
                self.classname = "jumppad";
-               self.target = strzone(ReadString());
-               float mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
+               int mytm = ReadByte(); if(mytm) { self.team = mytm - 1; }
                self.spawnflags = ReadInt24_t();
                self.active = ReadByte();
-               self.warpzone_isboxy = ReadByte();
                self.height = ReadByte();
-               self.scale = ReadByte();
-               self.origin_x = ReadCoord();
-               self.origin_y = ReadCoord();
-               self.origin_z = ReadCoord();
-               setorigin(self, self.origin);
-               self.mins_x = ReadCoord();
-               self.mins_y = ReadCoord();
-               self.mins_z = ReadCoord();
-               self.maxs_x = ReadCoord();
-               self.maxs_y = ReadCoord();
-               self.maxs_z = ReadCoord();
-               setsize(self, self.mins, self.maxs);
-               self.movedir_x = ReadCoord();
-               self.movedir_y = ReadCoord();
-               self.movedir_z = ReadCoord();
-               self.angles_x = ReadCoord();
-               self.angles_y = ReadCoord();
-               self.angles_z = ReadCoord();
 
+               trigger_common_read(true);
+
+               self.entremove = trigger_remove_generic;
                self.solid = SOLID_TRIGGER;
                self.draw = trigger_draw_generic;
                self.trigger_touch = trigger_push_touch;
-               self.drawmask = MASK_ENGINE;
+               self.drawmask = MASK_NORMAL;
                self.move_time = time;
                trigger_push_findtarget();
        }
@@ -476,6 +447,17 @@ void ent_trigger_push()
        }
 }
 
+void target_push_remove()
+{
+       if(self.classname)
+               strunzone(self.classname);
+       self.classname = string_null;
+
+       if(self.targetname)
+               strunzone(self.targetname);
+       self.targetname = string_null;
+}
+
 void ent_target_push()
 {
        self.classname = "push_target";
@@ -486,6 +468,7 @@ void ent_target_push()
        self.origin_z = ReadCoord();
        setorigin(self, self.origin);
 
-       self.drawmask = MASK_ENGINE;
+       self.drawmask = MASK_NORMAL;
+       self.entremove = target_push_remove;
 }
 #endif