#endif
}
-void Teleport_Touch (void)
+void Teleport_Touch ()
{SELFPARAM();
string s;
WITH(entity, self, e, SUB_UseTargets());
}
-void spawnfunc_trigger_teleport()
-{SELFPARAM();
+spawnfunc(trigger_teleport)
+{
self.angles = '0 0 0';
EXACTTRIGGER_INIT;