]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/triggers/trigger/viewloc.qc
Use SELFPARAM() in every function that uses self
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / triggers / trigger / viewloc.qc
index b36b5eadb2f8f39c27f0f3aa33e9d1f93816d33b..de2d3aac287ef32783b120cd57a28ea49f0211aa 100644 (file)
@@ -9,7 +9,7 @@
 #ifdef SVQC
 
 void viewloc_think()
-{
+{SELFPARAM();
        entity e;
 
        // we abuse this method, rather than using normal .touch, because touch isn't reliable with multiple clients inside the same trigger, and can't "untouch" entities
@@ -39,7 +39,7 @@ void viewloc_think()
 }
 
 bool trigger_viewloc_send(entity to, int sf)
-{
+{SELFPARAM();
        // CSQC doesn't need to know our origin (yet), as we're only available for referencing
        WriteByte(MSG_ENTITY, ENT_CLIENT_VIEWLOC_TRIGGER);
 
@@ -54,7 +54,7 @@ bool trigger_viewloc_send(entity to, int sf)
 }
 
 void viewloc_init()
-{
+{SELFPARAM();
        entity e;
        for(e = world; (e = find(e, targetname, self.target)); )
                if(e.classname == "target_viewlocation_start")
@@ -69,7 +69,7 @@ void viewloc_init()
                        break;
                }
 
-       if(!self.enemy) { print("^1FAIL!\n"); remove(self); return; }
+       if(!self.enemy) { LOG_INFO("^1FAIL!\n"); remove(self); return; }
 
        if(!self.goalentity)
                self.goalentity = self.enemy; // make them match so CSQC knows what to do
@@ -81,16 +81,16 @@ void viewloc_init()
 }
 
 void spawnfunc_trigger_viewlocation()
-{
+{SELFPARAM();
        // we won't check target2 here yet, as it may not even need to exist
-       if(self.target == "") { print("^1FAIL!\n"); remove(self); return; }
+       if(self.target == "") { LOG_INFO("^1FAIL!\n"); remove(self); return; }
 
        EXACTTRIGGER_INIT;
        InitializeEntity(self, viewloc_init, INITPRIO_FINDTARGET);
 }
 
 bool viewloc_send(entity to, int sf)
-{
+{SELFPARAM();
        WriteByte(MSG_ENTITY, ENT_CLIENT_VIEWLOC);
 
        WriteByte(MSG_ENTITY, self.cnt);
@@ -108,20 +108,20 @@ bool viewloc_send(entity to, int sf)
 
 .float angle;
 void viewloc_link()
-{
+{SELFPARAM();
        if(self.angle)
                self.angles_y = self.angle;
        Net_LinkEntity(self, false, 0, viewloc_send);
 }
 
 void spawnfunc_target_viewlocation_start()
-{
+{SELFPARAM();
        self.classname = "target_viewlocation_start";
        self.cnt = 1;
        viewloc_link();
 }
 void spawnfunc_target_viewlocation_end()
-{
+{SELFPARAM();
        self.classname = "target_viewlocation_end";
        self.cnt = 2;
        viewloc_link();
@@ -133,13 +133,13 @@ void spawnfunc_target_viewlocation() { spawnfunc_target_viewlocation_start(); }
 #elif defined(CSQC)
 
 void trigger_viewloc_updatelink()
-{
+{SELFPARAM();
        self.enemy = findfloat(world, entnum, self.cnt);
        self.goalentity = findfloat(world, entnum, self.count);
 }
 
 void ent_viewloc_trigger()
-{
+{SELFPARAM();
        float point1 = ReadShort();
        float point2 = ReadShort();
 
@@ -162,7 +162,7 @@ void ent_viewloc_trigger()
 }
 
 void ent_viewloc()
-{
+{SELFPARAM();
        self.cnt = ReadByte();
 
        self.origin_x = ReadCoord();