// used elsewhere (will fix)
#ifdef SVQC
+void trigger_common_write(bool withtarget);
+
void spawnfunc_trigger_once();
string trigger_magicear_processmessage_forallears(entity source, float teamsay, entity privatesay, string msgin);
.vector dest;
#ifdef CSQC
+void trigger_common_read(bool withtarget);
+void trigger_remove_generic();
+
float WarpZoneLib_ExactTrigger_Touch();
#define EXACTTRIGGER_TOUCH if(WarpZoneLib_ExactTrigger_Touch()) return