#include "turret.qh"
REGISTRY(Turrets, BITS(5))
-#define Turrets_from(i) _Turrets_from(i, TUR_Null)
-#define get_turretinfo(i) Turrets_from(i)
+#define get_turretinfo(i) REGISTRY_GET(Turrets, i)
REGISTER_REGISTRY(Turrets)
REGISTRY_CHECK(Turrets)
+#define TR_PROPS_COMMON(P, class, prefix) \
+ P(class, prefix, aim_firetolerance_dist, float) \
+ P(class, prefix, aim_maxpitch, float) \
+ P(class, prefix, aim_maxrot, float) \
+ P(class, prefix, aim_speed, float) \
+ P(class, prefix, ammo_max, float) \
+ P(class, prefix, ammo_recharge, float) \
+ P(class, prefix, health, float) \
+ P(class, prefix, respawntime, float) \
+ P(class, prefix, shot_dmg, float) \
+ P(class, prefix, shot_force, float) \
+ P(class, prefix, shot_radius, float) \
+ P(class, prefix, shot_refire, float) \
+ P(class, prefix, shot_speed, float) \
+ P(class, prefix, shot_spread, float) \
+ P(class, prefix, shot_volly, float) \
+ P(class, prefix, shot_volly_refire, float) \
+ P(class, prefix, target_range, float) \
+ P(class, prefix, target_range_min, float) \
+ P(class, prefix, target_range_optimal, float) \
+ P(class, prefix, target_select_anglebias, float) \
+ P(class, prefix, target_select_missilebias, float) \
+ P(class, prefix, target_select_playerbias, float) \
+ P(class, prefix, target_select_rangebias, float) \
+ P(class, prefix, target_select_samebias, float) \
+ P(class, prefix, track_accel_pitch, float) \
+ P(class, prefix, track_accel_rot, float) \
+ P(class, prefix, track_blendrate, float) \
+ P(class, prefix, track_type, float) \
+ /**/
-GENERIC_COMMAND(dumpturrets, "Dump all turrets into turrets_dump.txt")
+#define TR_PROPS(L, class, prefix) \
+ L(TR_CONFIG_BEGIN, TR_CONFIG, TR_CONFIG_END, class, prefix) \
+ /**/
+
+#define TR_CONFIG(class, turname, fld, T) _TR_CONFIG(class, fld, T, turname)
+#ifdef SVQC
+ #define TR_CONFIG_BEGIN(class) METHOD(class, tr_config, void(class this)) {
+ #define _TR_CONFIG(class, fld, T, turname) if (#turname == this.netname) TUR_CONFIG_WRITE_CVARS(turname, fld, T);
+ #define TR_CONFIG_END() }
+#else
+ #define TR_CONFIG_BEGIN(class)
+ #define _TR_CONFIG(class, fld, T, turname)
+ #define TR_CONFIG_END()
+#endif
+
+GENERIC_COMMAND(dumpturrets, "Dump all turrets into turrets_dump.txt", false)
{
switch(request)
{
default:
case CMD_REQUEST_USAGE:
{
- LOG_INFO("Usage:^3 ", GetProgramCommandPrefix(), " dumpturrets [filename]");
- LOG_INFO(" Where 'filename' is the file to write (default is turrets_dump.cfg),");
- LOG_INFO(" if supplied with '-' output to console as well as default,");
- LOG_INFO(" if left blank, it will only write to default.");
+ LOG_HELP("Usage:^3 ", GetProgramCommandPrefix(), " dumpturrets [filename]");
+ LOG_HELP(" Where 'filename' is the file to write (default is turrets_dump.cfg),");
+ LOG_HELP(" if supplied with '-' output to console as well as default,");
+ LOG_HELP(" if left blank, it will only write to default.");
return;
}
}
const int TUR_FIRST = 1;
-#define TUR_LAST (Turrets_COUNT - 1)
+#define TUR_LAST (REGISTRY_COUNT(Turrets) - 1)
#define REGISTER_TURRET(id, inst) REGISTER(Turrets, TUR, id, m_id, inst)
REGISTER_TURRET(Null, NEW(Turret));
+REGISTRY_DEFINE_GET(Turrets, TUR_Null)
#include "turret/_mod.qh"