//tc_acum += 0.25;
}
-void spawnfunc_turret_checkpoint()
-{SELFPARAM();
- setorigin(self,self.origin);
- self.think = turret_checkpoint_init;
- self.nextthink = time + 0.2;
+spawnfunc(turret_checkpoint)
+{
+ setorigin(this,this.origin);
+ this.think = turret_checkpoint_init;
+ this.nextthink = time + 0.2;
}
// Compat.
-void spawnfunc_walker_checkpoint()
-{SELFPARAM();
- self.classname = "turret_checkpoint";
- spawnfunc_turret_checkpoint();
+spawnfunc(walker_checkpoint)
+{
+ this.classname = "turret_checkpoint";
+ spawnfunc_turret_checkpoint(this);
}