#include "sv_turrets.qh"
#ifdef SVQC
#include <server/autocvars.qh>
-#include <server/g_damage.qh>
+#include <server/bot/api.qh>
+#include <server/damage.qh>
+#include <server/weapons/common.qh>
#include <server/weapons/weaponsystem.qh>
#include <common/mapobjects/defs.qh>