/* flags */ ATTRIB(EWheelAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(EWheelAttack, impulse, int, 5);
/* refname */ ATTRIB(EWheelAttack, netname, string, "turret_ewheel");
-/* wepname */ ATTRIB(EWheelAttack, message, string, _("eWheel"));
+/* wepname */ ATTRIB(EWheelAttack, m_name, string, _("eWheel"));
ENDCLASS(EWheelAttack)
REGISTER_WEAPON(EWHEEL, NEW(EWheelAttack));