CLASS(Hellion, Turret)
/* spawnflags */ ATTRIB(Hellion, spawnflags, int, TUR_FLAG_SPLASH | TUR_FLAG_FASTPROJ | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE);
-/* mins */ ATTRIB(Hellion, mins, vector, '-32 -32 0');
-/* maxs */ ATTRIB(Hellion, maxs, vector, '32 32 64');
+/* mins */ ATTRIB(Hellion, m_mins, vector, '-32 -32 0');
+/* maxs */ ATTRIB(Hellion, m_maxs, vector, '32 32 64');
/* modelname */ ATTRIB(Hellion, mdl, string, "base.md3");
/* model */ ATTRIB_STRZONE(Hellion, model, string, strcat("models/turrets/", this.mdl));
/* head_model */ ATTRIB_STRZONE(Hellion, head_model, string, strcat("models/turrets/", "hellion.md3"));