]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/hk.qh
Add a macro to dump common turret settings
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / hk.qh
index c60d0f5fbc7d6d2a5592daf9f254283a23affec3..29060a61df6d1b3c64c99c35a37faaf11180c4df 100644 (file)
@@ -17,40 +17,12 @@ CLASS(HunterKiller, Turret)
 
 #define X(BEGIN, P, END, class, prefix) \
        BEGIN(class) \
-               P(class, prefix, aim_firetolerance_dist, float) \
-               P(class, prefix, aim_maxpitch, float) \
-               P(class, prefix, aim_maxrot, float) \
-               P(class, prefix, aim_speed, float) \
-               P(class, prefix, ammo, float) \
-               P(class, prefix, ammo_max, float) \
-               P(class, prefix, ammo_recharge, float) \
-               P(class, prefix, health, float) \
-               P(class, prefix, respawntime, float) \
-               P(class, prefix, shot_dmg, float) \
-               P(class, prefix, shot_force, float) \
-               P(class, prefix, shot_radius, float) \
-               P(class, prefix, shot_refire, float) \
-               P(class, prefix, shot_speed, float) \
+               TR_PROPS_COMMON(P, class, prefix) \
                P(class, prefix, shot_speed_accel, float) \
                P(class, prefix, shot_speed_accel2, float) \
                P(class, prefix, shot_speed_decel, float) \
                P(class, prefix, shot_speed_max, float) \
                P(class, prefix, shot_speed_turnrate, float) \
-               P(class, prefix, shot_spread, float) \
-               P(class, prefix, shot_volly, float) \
-               P(class, prefix, shot_volly_refire, float) \
-               P(class, prefix, target_range, float) \
-               P(class, prefix, target_range_min, float) \
-               P(class, prefix, target_range_optimal, float) \
-               P(class, prefix, target_select_anglebias, float) \
-               P(class, prefix, target_select_missilebias, float) \
-               P(class, prefix, target_select_playerbias, float) \
-               P(class, prefix, target_select_rangebias, float) \
-               P(class, prefix, target_select_samebias, float) \
-               P(class, prefix, track_accel_pitch, float) \
-               P(class, prefix, track_accel_rot, float) \
-               P(class, prefix, track_blendrate, float) \
-               P(class, prefix, track_type, float) \
        END()
        TR_PROPS(X, HunterKiller, hk)
 #undef X