]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/turrets/turret/phaser.qc
Turrets: cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / turrets / turret / phaser.qc
diff --git a/qcsrc/common/turrets/turret/phaser.qc b/qcsrc/common/turrets/turret/phaser.qc
new file mode 100644 (file)
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--- /dev/null
@@ -0,0 +1,170 @@
+#ifndef TUR_PHASER_H
+#define TUR_PHASER_H
+REGISTER_TURRET(
+/* TUR_##id   */ PHASER,
+/* function   */ t_phaser,
+/* spawnflags */ TUR_FLAG_SNIPER | TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER,
+/* mins,maxs  */ '-32 -32 0', '32 32 64',
+/* model         */ "base.md3",
+/* head_model */ "phaser.md3",
+/* netname       */ "phaser",
+/* fullname   */ _("Phaser Cannon")
+);
+#endif
+
+#ifdef IMPLEMENTATION
+#ifdef SVQC
+.float fireflag;
+
+float turret_phaser_firecheck()
+{SELFPARAM();
+    if (self.fireflag != 0) return 0;
+    return turret_firecheck();
+}
+
+void beam_think()
+{SELFPARAM();
+    if ((time > self.cnt) || (self.owner.deadflag != DEAD_NO))
+    {
+        self.owner.attack_finished_single = time + self.owner.shot_refire;
+        self.owner.fireflag = 2;
+        self.owner.tur_head.frame = 10;
+        sound (self, CH_SHOTS_SINGLE, SND_Null, VOL_BASE, ATTEN_NORM);
+        remove(self);
+        return;
+    }
+
+    turret_do_updates(self.owner);
+
+    if (time - self.shot_spread > 0)
+    {
+        self.shot_spread = time + 2;
+        sound (self, CH_SHOTS_SINGLE, SND_TUR_PHASER, VOL_BASE, ATTEN_NORM);
+    }
+
+
+    self.nextthink = time + self.ticrate;
+
+    self.owner.attack_finished_single = time + frametime;
+    setself(self.owner);
+    FireImoBeam (   self.tur_shotorg,
+                    self.tur_shotorg + self.tur_shotdir_updated * self.target_range,
+                    '-1 -1 -1' * self.shot_radius,
+                    '1 1 1' * self.shot_radius,
+                    self.shot_force,
+                    this.shot_dmg,
+                    0.75,
+                    DEATH_TURRET_PHASER);
+    setself(this);
+    self.scale = vlen(self.owner.tur_shotorg - trace_endpos) / 256;
+
+}
+
+void spawnfunc_turret_phaser() { SELFPARAM(); if(!turret_initialize(TUR_PHASER.m_id)) remove(self); }
+
+float t_phaser(float req)
+{SELFPARAM();
+    switch(req)
+    {
+        case TR_ATTACK:
+        {
+            entity beam;
+
+            beam = spawn();
+            beam.ticrate = 0.1; //autocvar_sys_ticrate;
+            setmodel(beam, MDL_TUR_PHASER_BEAM);
+            beam.effects = EF_LOWPRECISION;
+            beam.solid = SOLID_NOT;
+            beam.think = beam_think;
+            beam.cnt = time + self.shot_speed;
+            beam.shot_spread = time + 2;
+            beam.nextthink = time;
+            beam.owner = self;
+            beam.shot_dmg = self.shot_dmg / (self.shot_speed / beam.ticrate);
+            beam.scale = self.target_range / 256;
+            beam.movetype = MOVETYPE_NONE;
+            beam.enemy = self.enemy;
+            beam.bot_dodge = true;
+            beam.bot_dodgerating = beam.shot_dmg;
+            sound (beam, CH_SHOTS_SINGLE, SND_TUR_PHASER, VOL_BASE, ATTEN_NORM);
+            self.fireflag = 1;
+
+            beam.attack_finished_single = self.attack_finished_single;
+            self.attack_finished_single = time; // + autocvar_sys_ticrate;
+
+            setattachment(beam,self.tur_head,"tag_fire");
+
+            soundat (self, trace_endpos, CH_SHOTS, SND(NEXIMPACT), VOL_BASE, ATTEN_NORM);
+
+            if (self.tur_head.frame == 0)
+                self.tur_head.frame = 1;
+
+            return true;
+        }
+        case TR_THINK:
+        {
+            if (self.tur_head.frame != 0)
+            {
+                if (self.fireflag == 1)
+                {
+                    if (self.tur_head.frame == 10)
+                        self.tur_head.frame = 1;
+                    else
+                        self.tur_head.frame = self.tur_head.frame +1;
+                }
+                else if (self.fireflag == 2 )
+                {
+                    self.tur_head.frame = self.tur_head.frame +1;
+                    if (self.tur_head.frame == 15)
+                    {
+                        self.tur_head.frame = 0;
+                        self.fireflag = 0;
+                    }
+                }
+            }
+
+            return true;
+        }
+        case TR_DEATH:
+        {
+            return true;
+        }
+        case TR_SETUP:
+        {
+            self.ammo_flags = TFL_AMMO_ENERGY | TFL_AMMO_RECHARGE | TFL_AMMO_RECIEVE;
+            self.aim_flags = TFL_AIM_LEAD;
+
+            self.turret_firecheckfunc = turret_phaser_firecheck;
+
+            return true;
+        }
+        case TR_PRECACHE:
+        {
+            return true;
+        }
+    }
+
+    return true;
+}
+
+#endif // SVQC
+#ifdef CSQC
+float t_phaser(float req)
+{
+    switch(req)
+    {
+        case TR_SETUP:
+        {
+            return true;
+        }
+        case TR_PRECACHE:
+        {
+            return true;
+        }
+    }
+
+    return true;
+}
+
+#endif // CSQC
+#endif // REGISTER_TURRET