CLASS(TeslaCoil, Turret)
/* spawnflags */ ATTRIB(TeslaCoil, spawnflags, int, TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE);
-/* mins */ ATTRIB(TeslaCoil, mins, vector, '-60 -60 0');
-/* maxs */ ATTRIB(TeslaCoil, maxs, vector, '60 60 128');
+/* mins */ ATTRIB(TeslaCoil, m_mins, vector, '-60 -60 0');
+/* maxs */ ATTRIB(TeslaCoil, m_maxs, vector, '60 60 128');
/* modelname */ ATTRIB(TeslaCoil, mdl, string, "tesla_base.md3");
/* model */ ATTRIB_STRZONE(TeslaCoil, model, string, strcat("models/turrets/", this.mdl));
/* head_model */ ATTRIB_STRZONE(TeslaCoil, head_model, string, strcat("models/turrets/", "tesla_head.md3"));