CLASS(TeslaCoil, Turret)
/* spawnflags */ ATTRIB(TeslaCoil, spawnflags, int, TUR_FLAG_HITSCAN | TUR_FLAG_PLAYER | TUR_FLAG_MISSILE);
-/* mins */ ATTRIB(TeslaCoil, mins, vector, '-60 -60 0');
-/* maxs */ ATTRIB(TeslaCoil, maxs, vector, '60 60 128');
+/* mins */ ATTRIB(TeslaCoil, m_mins, vector, '-60 -60 0');
+/* maxs */ ATTRIB(TeslaCoil, m_maxs, vector, '60 60 128');
/* modelname */ ATTRIB(TeslaCoil, mdl, string, "tesla_base.md3");
/* model */ ATTRIB_STRZONE(TeslaCoil, model, string, strcat("models/turrets/", this.mdl));
/* head_model */ ATTRIB_STRZONE(TeslaCoil, head_model, string, strcat("models/turrets/", "tesla_head.md3"));
/* netname */ ATTRIB(TeslaCoil, netname, string, "tesla");
/* fullname */ ATTRIB(TeslaCoil, turret_name, string, _("Tesla Coil"));
ATTRIB(TeslaCoil, m_weapon, Weapon, WEP_TESLA);
+
+#define X(BEGIN, P, END, class, prefix) \
+ BEGIN(class) \
+ TR_PROPS_COMMON(P, class, prefix) \
+ END()
+ TR_PROPS(X, TeslaCoil, tesla)
+#undef X
+
ENDCLASS(TeslaCoil)
REGISTER_TURRET(TESLA, NEW(TeslaCoil));