#pragma once
CLASS(WalkerTurretAttack, PortoLaunch)
-/* flags */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
+/* flags */ ATTRIB(WalkerTurretAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_SPECIALATTACK);
/* impulse */ ATTRIB(WalkerTurretAttack, impulse, int, 5);
/* refname */ ATTRIB(WalkerTurretAttack, netname, string, "turret_walker");
/* wepname */ ATTRIB(WalkerTurretAttack, m_name, string, _("Walker"));