precache_model ("models/turrets/c512.md3");
precache_model ("models/marker.md3");
+#ifdef SVQC
+ precache_sound(W_Sound("rocket_impact"));
+#endif
+
#ifdef TURRET_DEBUG
precache_model ("models/turrets/c512.md3");
precache_model ("models/pathlib/goodsquare.md3");