// Returns the correct difference between two always increasing numbers
#define COMPARE_INCREASING(to,from) (to < from ? from + to + 2 : to - from)
+
+#ifdef SVQC
+void attach_sameorigin(entity e, entity to, string tag);
+
+void detach_sameorigin(entity e);
+
+void follow_sameorigin(entity e, entity to);
+
+void SetMovetypeFollow(entity ent, entity e);
+
+void UnsetMovetypeFollow(entity ent);
+
+float LostMovetypeFollow(entity ent);
+#endif
+
+#ifdef GAMEQC
+string playername(string thename, int teamid, bool team_colorize);
+#endif