]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/bumblebee.qc
adjust max shot distance according to map size
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / bumblebee.qc
index 403c9de9ddb1bb73a8e969e70afea9f324c1ec9f..466a96229a6065653cc846daf7003108b7788d9b 100644 (file)
@@ -167,7 +167,7 @@ bool bumblebee_gunner_frame(entity this, float dt)
                VEHICLE_UPDATE_PLAYER(this, vehic, shield, bumblebee);
 
        ad = gettaginfo(gun, gettagindex(gun, "fire"));
-       traceline(ad, ad + v_forward * MAX_SHOT_DISTANCE, MOVE_NORMAL, gun);
+       traceline(ad, ad + v_forward * max_shot_distance, MOVE_NORMAL, gun);
 
        UpdateAuxiliaryXhair(this, trace_endpos, ('1 0 0' * this.vehicle_reload1) + ('0 1 0' *(1 - this.vehicle_reload1)), 0);
 
@@ -393,8 +393,9 @@ bool bumblebee_pilot_frame(entity this, float dt)
 
        if(intermission_running)
        {
-               vehic.velocity = '0 0 0';
-               vehic.avelocity = '0 0 0';
+               vehic.solid = SOLID_NOT;
+               vehic.takedamage = DAMAGE_NO;
+               set_movetype(vehic, MOVETYPE_NONE);
                return;
        }