#include "racer.qh"
#ifdef SVQC
-#include <common/triggers/trigger/impulse.qh>
+#include <common/mapobjects/trigger/impulse.qh>
bool autocvar_g_vehicle_racer = true;
{
#ifdef SVQC
setSendEntity(instance, func_null); // stop networking this racer (for now)
- instance.health = 0;
+ SetResourceAmountExplicit(instance, RESOURCE_HEALTH, 0);
instance.event_damage = func_null;
instance.solid = SOLID_CORPSE;
instance.takedamage = DAMAGE_NO;