/* flags */ ATTRIB(RacerAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(RacerAttack, impulse, int, 3);
/* refname */ ATTRIB(RacerAttack, netname, string, "racercannon");
-/* wepname */ ATTRIB(RacerAttack, message, string, _("Racer cannon"));
+/* wepname */ ATTRIB(RacerAttack, m_name, string, _("Racer cannon"));
ENDCLASS(RacerAttack)
REGISTER_WEAPON(RACER, NEW(RacerAttack));