/* maxs */ ATTRIB(Raptor, m_maxs, vector, '80 80 70');
/* view offset*/ ATTRIB(Raptor, view_ofs, vector, '0 0 160');
/* view dist */ ATTRIB(Raptor, height, float, 200);
+#ifdef GAMEQC
/* model */ ATTRIB(Raptor, mdl, string, "models/vehicles/raptor.dpm");
/* model */ ATTRIB(Raptor, model, string, "models/vehicles/raptor.dpm");
/* head_model */ ATTRIB(Raptor, head_model, string, "");
/* tags */ ATTRIB(Raptor, tag_head, string, "");
/* tags */ ATTRIB(Raptor, tag_hud, string, "tag_hud");
/* tags */ ATTRIB(Raptor, tag_view, string, "tag_camera");
+#endif
/* netname */ ATTRIB(Raptor, netname, string, "raptor");
/* fullname */ ATTRIB(Raptor, vehicle_name, string, _("Raptor"));
/* icon */ ATTRIB(Raptor, m_icon, string, "vehicle_raptor");