]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/vehicles/vehicle/spiderbot_weapons.qc
Merge branch 'master' into Mario/speed_var
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / vehicles / vehicle / spiderbot_weapons.qc
index 7887781ed7a74f3b5c3850dfad0cfdd64a48e398..fdeddc47bfbcb5d2956d7fa7c6125c94aa64130d 100644 (file)
@@ -141,7 +141,7 @@ void spiderbot_rocket_do(entity this)
 
     if (this.wait != -10)
     {
-        if (PHYS_INPUT_BUTTON_ATCK2(this.owner) && this.vehicle_weapon2mode == SBRM_GUIDE)
+        if (PHYS_INPUT_BUTTON_ATCK2(this.owner) && STAT(VEHICLESTAT_W2MODE, this) == SBRM_GUIDE)
         {
             if (this.wait == 1)
             if (this.tur_head.frame == 9 || this.tur_head.frame == 1)
@@ -175,15 +175,15 @@ void spiderbot_rocket_do(entity this)
     if(!PHYS_INPUT_BUTTON_ATCK2(this.owner))
         return;
 
-    if(forbidWeaponUse(this.owner))
+    if(weaponLocked(this.owner) || weaponUseForbidden(this.owner))
         return;
 
     v = gettaginfo(this.tur_head,gettagindex(this.tur_head,"tag_fire"));
 
-    switch(this.vehicle_weapon2mode)
+    switch(STAT(VEHICLESTAT_W2MODE, this))
     {
         case SBRM_VOLLY:
-            rocket = vehicles_projectile(this, EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND_ROCKET_FIRE,
+            rocket = vehicles_projectile(this, EFFECT_SPIDERBOT_ROCKETLAUNCH, SND_ROCKET_FIRE,
                                    v, normalize(randomvec() * autocvar_g_vehicle_spiderbot_rocket_spread + v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
                                    autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
                                    DEATH_VH_SPID_ROCKET.m_id, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, false, true, this.owner);
@@ -197,7 +197,7 @@ void spiderbot_rocket_do(entity this)
                 this.wait = -10;
             break;
         case SBRM_GUIDE:
-            rocket = vehicles_projectile(this, EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND_ROCKET_FIRE,
+            rocket = vehicles_projectile(this, EFFECT_SPIDERBOT_ROCKETLAUNCH, SND_ROCKET_FIRE,
                                    v, normalize(v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
                                    autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
                                    DEATH_VH_SPID_ROCKET.m_id, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, false, false, this.owner);
@@ -209,7 +209,7 @@ void spiderbot_rocket_do(entity this)
 
         break;
         case SBRM_ARTILLERY:
-            rocket = vehicles_projectile(this, EFFECT_SPIDERBOT_ROCKETLAUNCH.eent_eff_name, SND_ROCKET_FIRE,
+            rocket = vehicles_projectile(this, EFFECT_SPIDERBOT_ROCKETLAUNCH, SND_ROCKET_FIRE,
                                    v, normalize(v_forward) * autocvar_g_vehicle_spiderbot_rocket_speed,
                                    autocvar_g_vehicle_spiderbot_rocket_damage, autocvar_g_vehicle_spiderbot_rocket_radius, autocvar_g_vehicle_spiderbot_rocket_force, 1,
                                    DEATH_VH_SPID_ROCKET.m_id, PROJECTILE_SPIDERROCKET, autocvar_g_vehicle_spiderbot_rocket_health, false, true, this.owner);
@@ -240,7 +240,7 @@ void spiderbot_rocket_do(entity this)
     if (this.tur_head.frame == 9)
         this.attack_finished_single[0] = autocvar_g_vehicle_spiderbot_rocket_reload;
     else
-        this.attack_finished_single[0] = ((this.vehicle_weapon2mode ==  SBRM_VOLLY) ? autocvar_g_vehicle_spiderbot_rocket_refire2 : autocvar_g_vehicle_spiderbot_rocket_refire);
+        this.attack_finished_single[0] = ((STAT(VEHICLESTAT_W2MODE, this) ==  SBRM_VOLLY) ? autocvar_g_vehicle_spiderbot_rocket_refire2 : autocvar_g_vehicle_spiderbot_rocket_refire);
 
     this.gun2.cnt = time + this.attack_finished_single[0];
 }