#ifdef CSQC
-void viewloc_SetTags()
-{SELFPARAM();
- if(self.viewloc && wasfreed(self.viewloc))
- self.viewloc = world;
-
- if(self.viewloc.entnum != self.tag_networkviewloc)
- if(self.tag_networkviewloc == 0)
- self.viewloc = world;
+void viewloc_SetTags(entity this)
+{
+ if(this.viewloc && wasfreed(this.viewloc))
+ this.viewloc = world;
+
+ if(this.viewloc.entnum != this.tag_networkviewloc)
+ if(this.tag_networkviewloc == 0)
+ this.viewloc = world;
else
- self.viewloc = findfloat(world, entnum, self.tag_networkviewloc);
+ this.viewloc = findfloat(world, entnum, this.tag_networkviewloc);
}
vector old_camera_angle = '0 0 0';