#include "../constants.qh"
#include "../stats.qh"
#include "../../warpzonelib/anglestransform.qh"
- #include "../../warpzonelib/mathlib.qh"
#include "../../warpzonelib/common.qh"
#include "../../warpzonelib/client.qh"
#include "../util.qh"
#include "../../dpdefs/progsdefs.qh"
#include "../../dpdefs/dpextensions.qh"
#include "../../warpzonelib/anglestransform.qh"
- #include "../../warpzonelib/mathlib.qh"
#include "../../warpzonelib/common.qh"
#include "../../warpzonelib/util_server.qh"
#include "../../warpzonelib/server.qh"
}
}
#endif
+
+string W_Sound(string w_snd)
+{
+ string output = strcat("weapons/", w_snd, ".wav");
+#ifdef SVQC
+ MUTATOR_CALLHOOK(WeaponSound, w_snd, output);
+ return weapon_sound_output;
+#else
+ return output;
+#endif
+}
+
+string W_Model(string w_mdl)
+{
+ string output = strcat("models/weapons/", w_mdl);
+#ifdef SVQC
+ MUTATOR_CALLHOOK(WeaponModel, w_mdl, output);
+ return weapon_model_output;
+#else
+ return output;
+#endif
+}
+
#endif