]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/all.qh
REPLICATE_FIELD -> REPLICATE_INIT
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / all.qh
index 2bbb2afbec9c8696511f5dd0072c076a7ccbb173..6824680436fe3c5f320649053c2e697aa84d8ff6 100644 (file)
@@ -394,11 +394,17 @@ ENUMCLASS_END(WFRAME)
 vector shotorg_adjust_values(vector vecs, bool y_is_right, bool visual, int algn);
 void CL_WeaponEntity_SetModel(entity this, string name, bool _anim);
 
+REPLICATE_INIT(int, cvar_cl_gunalign);
+REPLICATE_INIT(bool, cvar_cl_weapon_switch_reload);
+REPLICATE_INIT(bool, cvar_cl_weapon_switch_fallback_to_impulse);
+REPLICATE_INIT(int, cvar_cl_weaponimpulsemode);
+
+REPLICATE_INIT(string, cvar_cl_weaponpriority);
+REPLICATE_INIT(string, cvar_cl_weaponpriorities[10]);
+
 #ifdef CSQC
-bool cvar_cl_accuracy_data_share;
-REPLICATE(cvar_cl_accuracy_data_share, bool, "cl_accuracy_data_share");
-bool cvar_cl_accuracy_data_receive;
-REPLICATE(cvar_cl_accuracy_data_receive, bool, "cl_accuracy_data_receive");
+REPLICATE_INIT(bool, cvar_cl_accuracy_data_share);
+REPLICATE_INIT(bool, cvar_cl_accuracy_data_receive);
 #endif
 
 #ifdef SVQC
@@ -410,21 +416,4 @@ string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(entity this, string wo
 string W_FixWeaponOrder_AllowIncomplete(entity this, string order);
 #endif
 
-REPLICATE_FIELD(int, cvar_cl_gunalign);
-REPLICATE(cvar_cl_gunalign, int, "cl_gunalign");
-
-REPLICATE_FIELD(string, cvar_cl_weaponpriority);
-REPLICATE_FIELD(string, cvar_cl_weaponpriorities[10]);
-REPLICATE(cvar_cl_weaponpriority, string, "cl_weaponpriority", W_FixWeaponOrder_ForceComplete_AndBuildImpulseList);
-REPLICATE(cvar_cl_weaponpriorities[0], string, "cl_weaponpriority0", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[1], string, "cl_weaponpriority1", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[2], string, "cl_weaponpriority2", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[3], string, "cl_weaponpriority3", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[4], string, "cl_weaponpriority4", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[5], string, "cl_weaponpriority5", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[6], string, "cl_weaponpriority6", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[7], string, "cl_weaponpriority7", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[8], string, "cl_weaponpriority8", W_FixWeaponOrder_AllowIncomplete);
-REPLICATE(cvar_cl_weaponpriorities[9], string, "cl_weaponpriority9", W_FixWeaponOrder_AllowIncomplete);
-
 #endif