/* fullname */ _("Grappling Hook")
);
-#define HOOK_SETTINGS(w_cvar,w_prop) HOOK_SETTINGS_LIST(w_cvar, w_prop, WEP_HOOK, hook)
+#define HOOK_SETTINGS(w_cvar,w_prop) HOOK_SETTINGS_LIST(w_cvar, w_prop, HOOK, hook)
#define HOOK_SETTINGS_LIST(w_cvar,w_prop,id,sn) \
w_cvar(id, sn, MO_BOTH, animtime) \
w_cvar(id, sn, MO_BOTH, ammo) \