self.BUTTON_ATCK = FALSE;
self.BUTTON_ATCK2 = FALSE;
if(!autocvar_g_balance_porto_secondary)
- if(bot_aim(autocvar_g_balance_porto_primary_speed, 0, autocvar_g_balance_grenadelauncher_primary_lifetime, FALSE))
+ if(bot_aim(autocvar_g_balance_porto_primary_speed, 0, autocvar_g_balance_mortar_primary_lifetime, FALSE)) // WEAPONTODO
self.BUTTON_ATCK = TRUE;
return TRUE;