#ifdef REGISTER_WEAPON
REGISTER_WEAPON(
-/* WEP_##id */ RIFLE,
-/* function */ W_Rifle,
-/* ammotype */ ammo_nails,
-/* impulse */ 7,
-/* flags */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
-/* rating */ BOT_PICKUP_RATING_MID,
-/* color */ '0.5 1 0',
-/* model */ "campingrifle",
+/* WEP_##id */ RIFLE,
+/* function */ W_Rifle,
+/* ammotype */ ammo_nails,
+/* impulse */ 7,
+/* flags */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
+/* rating */ BOT_PICKUP_RATING_MID,
+/* color */ '0.5 1 0',
+/* model */ "campingrifle",
/* crosshair */ "gfx/crosshairrifle 0.5",
-/* netname */ "rifle",
-/* fullname */ _("Rifle")
+/* netname */ "rifle",
+/* fullname */ _("Rifle")
);
#define RIFLE_SETTINGS(w_cvar,w_prop) RIFLE_SETTINGS_LIST(w_cvar, w_prop, RIFLE, rifle)