return TRUE;
}
- case WR_PRECACHE:
+ case WR_INIT:
{
precache_model ("models/uziflash.md3");
precache_model ("models/weapons/g_shotgun.md3");
}
return TRUE;
}
- case WR_PRECACHE:
+ case WR_INIT:
{
precache_sound("weapons/ric1.wav");
precache_sound("weapons/ric2.wav");