precache_sound("misc/itempickup.wav");
precache_sound("weapons/shockwave_fire.wav");
precache_sound("weapons/shockwave_melee.wav");
- SHOCKWAVE_SETTINGS(WEP_SKIPCVAR, WEP_SET_PROP)
+ SHOCKWAVE_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP)
return TRUE;
}
case WR_CHECKAMMO1: