org2 = w_org + w_backoff * 2;
if(w_deathtype & HITTYPE_SECONDARY)
{
- pointparticles(particleeffectnum(EFFECT_CRYLINK_IMPACT2), org2, '0 0 0', 1);
+ pointparticles(EFFECT_CRYLINK_IMPACT2, org2, '0 0 0', 1);
if(!w_issilent)
sound(self, CH_SHOTS, SND_CRYLINK_IMPACT2, VOL_BASE, ATTN_NORM);
}
else
{
- pointparticles(particleeffectnum(EFFECT_CRYLINK_IMPACT), org2, '0 0 0', 1);
+ pointparticles(EFFECT_CRYLINK_IMPACT, org2, '0 0 0', 1);
if(!w_issilent)
sound(self, CH_SHOTS, SND_CRYLINK_IMPACT, VOL_BASE, ATTN_NORM);
}