MUTATOR_CALLHOOK(EditProjectile, self, gren);
}
-bool W_Hook(int req)
+bool W_Hook(entity thiswep, int req)
{SELFPARAM();
float hooked_time_max, hooked_fuel;
}
#endif
#ifdef CSQC
-bool W_Hook(int req)
+bool W_Hook(entity thiswep, int req)
{SELFPARAM();
switch(req)
{