]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/weapons/weapon/mortar.qc
Deprecate weapon_func
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / weapons / weapon / mortar.qc
index d03eb8e565d4080cdf16200dc467ee5f7acff880..68f4012509d0b22ce10c5862144cbbf656473064 100644 (file)
@@ -320,7 +320,7 @@ void W_Mortar_Attack2(void)
 }
 
 .float bot_secondary_grenademooth;
-bool W_Mortar(int req)
+bool W_Mortar(entity thiswep, int req)
 {SELFPARAM();
        entity nade;
        float nadefound;
@@ -369,7 +369,7 @@ bool W_Mortar(int req)
                case WR_THINK:
                {
                        if(autocvar_g_balance_mortar_reload_ammo && self.clip_load < min(WEP_CVAR_PRI(mortar, ammo), WEP_CVAR_SEC(mortar, ammo))) // forced reload
-                               WEP_ACTION(self.weapon, WR_RELOAD);
+                               _WEP_ACTION(self.weapon, WR_RELOAD);
                        else if(self.BUTTON_ATCK)
                        {
                                if(weapon_prepareattack(0, WEP_CVAR_PRI(mortar, refire)))
@@ -457,7 +457,7 @@ bool W_Mortar(int req)
 }
 #endif
 #ifdef CSQC
-bool W_Mortar(int req)
+bool W_Mortar(entity thiswep, int req)
 {SELFPARAM();
        switch(req)
        {