if(lag)
{
FOREACH_CLIENT(IS_PLAYER(it) && it != actor, antilag_takeback(it, CS(it), time - lag));
- FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, {
- if (it != actor)
- antilag_takeback(it, it, time - lag);
+ IL_EACH(g_monsters, it != actor,
+ {
+ antilag_takeback(it, it, time - lag);
});
}
if(lag)
{
FOREACH_CLIENT(IS_PLAYER(it) && it != actor, antilag_restore(it, CS(it)));
- FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, {
- if (it != actor)
- antilag_restore(it, it);
+ IL_EACH(g_monsters, it != actor,
+ {
+ antilag_restore(it, it);
});
}
}