]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/csqcmodellib/cl_player.qc
Merge branch 'master' into Mario/physics
[xonotic/xonotic-data.pk3dir.git] / qcsrc / csqcmodellib / cl_player.qc
index 64fe370a2c3cb58b66e4efb74de034bf75f5ac99..1f3017afdefd64766649fc7636b9602034b718a9 100644 (file)
  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  * IN THE SOFTWARE.
  */
+#if defined(CSQC)
+       #include "../dpdefs/csprogsdefs.qh"
+       #include "../client/defs.qh"
+       #include "../common/constants.qh"
+       #include "../common/stats.qh"
+       #include "../common/util.qh"
+       #include "interpolate.qh"
+       #include "../client/main.qh"
+       #include "common.qh"
+       #include "cl_model.qh"
+       #include "cl_player.qh"
+#elif defined(MENUQC)
+#elif defined(SVQC)
+#endif
 
 float autocvar_cl_movement_errorcompensation = 0;
 
@@ -26,7 +40,8 @@ float autocvar_cl_movement_errorcompensation = 0;
 float pmove_onground; // weird engine flag we shouldn't really use but have to for now
 
 vector csqcplayer_origin, csqcplayer_velocity;
-float csqcplayer_sequence, player_pmflags;
+float csqcplayer_sequence;
+int player_pmflags;
 float csqcplayer_moveframe;
 vector csqcplayer_predictionerroro;
 vector csqcplayer_predictionerrorv;