//idea: ??
//darkplaces implementation: LordHavoc
//functions to manage string buffer objects - that is, arbitrary length string arrays that are handled by the engine
-float() buf_create = #440;
+int() buf_create = #440;
void(float bufhandle) buf_del = #441;
float(float bufhandle) buf_getsize = #442;
void(float bufhandle_from, float bufhandle_to) buf_copy = #443;