void() m_init;
void(float keynr, float ascii) m_keydown;
-void() m_draw;
+void(float width, float height) m_draw;
void(float mode) m_toggle;
void() m_shutdown;
float ERR_NULLSTRING = -1;
float ERR_BADDRAWFLAG = -2;
float ERR_BADSCALE = -3;
-float ERR_BADSIZE = ERR_BADSCALE;
+float ERR_BADSIZE = -3; // same as ERR_BADSCALE
float ERR_NOTCACHED = -4;
// server list stuff