float FL_MONSTER = 32;
float FL_GODMODE = 64; // player cheat
float FL_NOTARGET = 128; // player cheat
-float FL_ITEM = 256; // extra wide size for bonus items
+float FL_ITEM = 256; // extra wide size for bonus items IF sv_legacy_bbox_expand is 1
float FL_ONGROUND = 512; // standing on something
float FL_PARTIALGROUND = 1024; // not all corners are valid
float FL_WATERJUMP = 2048; // player jumping out of water