void sys_phys_spectator_control(entity this) {}
-void sys_phys_fixspeed(entity this, float maxspeed_mod)
-{
- float spd = max(PHYS_MAXSPEED(this), PHYS_MAXAIRSPEED(this)) * maxspeed_mod;
- if (this.speed != spd) {
- this.speed = spd;
- string temps = ftos(spd);
- cvar_set("cl_forwardspeed", temps);
- cvar_set("cl_backspeed", temps);
- cvar_set("cl_sidespeed", temps);
- cvar_set("cl_upspeed", temps);
- }
-}
+void sys_phys_fixspeed(entity this, float maxspeed_mod) {}