// note: these two only work in WIP2, but are harmless in WIP1
if (PHYS_HEALTH(NULL) <= 0 && PHYS_HEALTH(NULL) != -666 && PHYS_HEALTH(NULL) != -2342) refdefflags |= REFDEFFLAG_DEAD;
if (intermission) refdefflags |= REFDEFFLAG_INTERMISSION;
- V_CalcRefdef(view, refdefflags);
+ V_CalcRefdef(view, refdefflags); // TODO? uses .health stat in the engine when this isn't called here, may be broken!
}
else
{