.int m_id;
USING(vectori, vector);
+const int STATS_ENGINE_RESERVE = 32;
+// must be listed in ascending order
+#define MAGIC_STATS(_, x) \
+ _(x, MOVEVARS_TIMESCALE, 241) \
+ /**/
+
+int g_magic_stats_hole = 0;
+
+#define MAGIC_STATS_FIX_MANUAL(it, var, id) \
+ if (it.registered_id == "STAT_" #var) { --g_magic_stats_hole; it.m_id = id; } else
+
+#define MAGIC_STATS_FIX_AUTO(it, var, id) \
+ if (it.m_id == id) { ++g_magic_stats_hole; ++it.m_id; }
+
+#define MAGIC_STATS_FIX(it) \
+ it.m_id += g_magic_stats_hole; \
+ MAGIC_STATS(MAGIC_STATS_FIX_MANUAL, it) { MAGIC_STATS(MAGIC_STATS_FIX_AUTO, it) }
+
#define REGISTER_STAT(...) EVAL_REGISTER_STAT(OVERLOAD(REGISTER_STAT, __VA_ARGS__))
#define EVAL_REGISTER_STAT(...) __VA_ARGS__
#if defined(CSQC)
void stats_get() {}
#define STAT(...) EVAL_STAT(OVERLOAD(STAT, __VA_ARGS__))
#define EVAL_STAT(...) __VA_ARGS__
- #define STAT_1(id) STAT_2(id, NULL)
- #define STAT_2(id, cl) (0, _STAT(id))
+ #define STAT_1(id) (RVALUE, _STAT(id))
+ #define STAT_2(id, cl) STAT_1(id)
#define getstat_int(id) getstati(id, 0, 24)
#define getstat_bool(id) boolean(getstati(id))
#define _STAT(id) g_stat_##id
#define REGISTER_STAT_2(id, T) \
T _STAT(id); \
- T CAT(_STAT(id), _prev); \
+ /* T CAT(_STAT(id), _prev); */ \
REGISTER(Stats, STAT_##id, m_id, new_pure(stat)) \
{ \
if (#T == "vector" || #T == "vectori") { \
REGISTRY_RESERVE(Stats, m_id, STAT_##id, z); \
} \
} \
- [[accumulate]] void stats_get() \
+ ACCUMULATE void stats_get() \
{ \
T it = getstat_##T(STAT_##id.m_id); \
- if (it != CAT(_STAT(id), _prev)) \
- CAT(_STAT(id), _prev) = _STAT(id) = it; \
+ /* if (it != CAT(_STAT(id), _prev)) \
+ CAT(_STAT(id), _prev) = */ _STAT(id) = it; \
}
#define REGISTER_STAT_3(x, T, expr) REGISTER_STAT_2(x, T)
#elif defined(SVQC)
+ /** Internal use only */
+ entity STATS;
/** Add all registered stats, access with `STAT(ID, player)` or `.type stat = _STAT(ID); player.stat` */
void stats_add() {}
- #define STAT(id, cl) (cl)._STAT(id)
+ #define STAT(...) EVAL_STAT(OVERLOAD_(STAT, __VA_ARGS__))
+ #define EVAL_STAT(...) __VA_ARGS__
+ #define STAT_1(id) (RVALUE, STAT_2(id, STATS))
+ #define STAT_2(id, cl) (cl)._STAT(id)
#define addstat_int(id, fld) addstat(id, AS_INT, fld)
#define addstat_bool(id, fld) addstat(id, AS_INT, fld)
#define addstat_float(id, fld) addstat(id, AS_FLOAT, fld)
- #define addstat_vector(id, fld) MACRO_BEGIN { \
+ #define addstat_vector(id, fld) MACRO_BEGIN \
addstat_float(id + 0, fld##_x); \
addstat_float(id + 1, fld##_y); \
addstat_float(id + 2, fld##_z); \
- } MACRO_END
- #define addstat_vectori(id, fld) MACRO_BEGIN { \
+ MACRO_END
+ #define addstat_vectori(id, fld) MACRO_BEGIN \
addstat_int(id + 0, fld##_x); \
addstat_int(id + 1, fld##_y); \
addstat_int(id + 2, fld##_z); \
- } MACRO_END
+ MACRO_END
const int AS_STRING = 1;
const int AS_INT = 2;
const int AS_FLOAT = 8;
.int __stat_null;
- /** Prevent engine stats being sent */
- STATIC_INIT(stats_clear)
+ STATIC_INIT(stats)
{
- int r = 32;
+ STATS = new(stats);
+ // Prevent engine stats being sent
+ int r = STATS_ENGINE_RESERVE;
for (int i = 0, n = 256 - r; i < n; ++i) {
+ #define X(_, name, id) if (i == id) continue;
+ MAGIC_STATS(X, );
+ #undef X
addstat(r + i, AS_INT, __stat_null);
}
}
REGISTRY_RESERVE(Stats, m_id, STAT_##id, z); \
} \
} \
- [[accumulate]] void stats_add() \
+ ACCUMULATE void stats_add() \
{ \
.T fld = _STAT(id); \
addstat_##T(STAT_##id.m_id, fld); \
}
void GlobalStats_update(entity this) {}
+ /** TODO: do we want the global copy to update? */
#define REGISTER_STAT_3(id, T, expr) \
REGISTER_STAT_2(id, T); \
- [[accumulate]] void GlobalStats_update(entity this) { STAT(id, this) = (expr); } \
- STATIC_INIT(worldstat_##id) { entity this = world; STAT(id, this) = (expr); }
+ ACCUMULATE void GlobalStats_update(entity this) { STAT(id, this) = (expr); } \
+ STATIC_INIT(worldstat_##id) { entity this = STATS; STAT(id, this) = (expr); }
#else
#define REGISTER_STAT_2(id, type)
#define REGISTER_STAT_3(id, T, expr)
#endif
-const int STATS_ENGINE_RESERVE = 32;
-
REGISTRY(Stats, 256 - STATS_ENGINE_RESERVE)
REGISTER_REGISTRY(Stats)
REGISTRY_SORT(Stats)
REGISTRY_CHECK(Stats)
-STATIC_INIT(RegisterStats_renumber)
+STATIC_INIT(Stats_renumber)
{
- FOREACH(Stats, true, it.m_id = STATS_ENGINE_RESERVE + i);
+ FOREACH(Stats, true, {
+ it.m_id = STATS_ENGINE_RESERVE + i;
+ MAGIC_STATS_FIX(it);
+ });
}
#ifdef SVQC
STATIC_INIT(stats_add) { stats_add(); }