#define ITEM_INPUTBOX_H
#include "label.qc"
CLASS(InputBox, Label)
- METHOD(InputBox, configureInputBox, void(entity, string, float, float, string))
- METHOD(InputBox, draw, void(entity))
- METHOD(InputBox, setText, void(entity, string))
- METHOD(InputBox, enterText, void(entity, string))
- METHOD(InputBox, keyDown, float(entity, float, float, float))
- METHOD(InputBox, mouseMove, float(entity, vector))
- METHOD(InputBox, mouseRelease, float(entity, vector))
- METHOD(InputBox, mousePress, float(entity, vector))
- METHOD(InputBox, mouseDrag, float(entity, vector))
- METHOD(InputBox, showNotify, void(entity))
- METHOD(InputBox, resizeNotify, void(entity, vector, vector, vector, vector))
+ METHOD(InputBox, configureInputBox, void(entity, string, float, float, string));
+ METHOD(InputBox, draw, void(entity));
+ METHOD(InputBox, setText, void(entity, string));
+ METHOD(InputBox, enterText, void(entity, string));
+ METHOD(InputBox, keyDown, float(entity, float, float, float));
+ METHOD(InputBox, mouseMove, float(entity, vector));
+ METHOD(InputBox, mouseRelease, float(entity, vector));
+ METHOD(InputBox, mousePress, float(entity, vector));
+ METHOD(InputBox, mouseDrag, float(entity, vector));
+ METHOD(InputBox, showNotify, void(entity));
+ METHOD(InputBox, resizeNotify, void(entity, vector, vector, vector, vector));
ATTRIB(InputBox, src, string, string_null)